Oh, another MonoGame game. Nice level text files. :D My team's entry (The Heart's Illumination) uses MonoGame and .NET Core, with JSON files storing most level data.
Also, Reimu might need to go on a spiritual diet because her hitbox is huge.
Thanks! You might be right about her hitbox yeah. The main hitbox problem we unfortunately didnt solve in time was the spikes. They take up a full 32x32 pixel tile which is problematic for tight jumping puzzles. We made a mini level editor so we could easily produce levels and stored em in txt files. We're thinking about making the level editor a bit more fully featured and uploading it here for custom level use.
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Oh, another MonoGame game. Nice level text files. :D My team's entry (The Heart's Illumination) uses MonoGame and .NET Core, with JSON files storing most level data.
Also, Reimu might need to go on a spiritual diet because her hitbox is huge.
Thanks! You might be right about her hitbox yeah. The main hitbox problem we unfortunately didnt solve in time was the spikes. They take up a full 32x32 pixel tile which is problematic for tight jumping puzzles. We made a mini level editor so we could easily produce levels and stored em in txt files. We're thinking about making the level editor a bit more fully featured and uploading it here for custom level use.